From the Official Heroes of Newerth forum by Didiuz
Pyromancer
For centuries, the Sacred Order has recognized the "Flame-Touched," those men and women filled with a burning, if more than slightly mad, devotion to Sol. Those Flame-Touched who serve in the Legion are more commonly called Pyromancers for their mastery over fire, and creatures strongly attuned to that element.
Starting stats
Damage:37-55
Armor:1.14
Magic armor:5.5
Movementspeed:295
Attackspeed:116
Castspeed:100
Attack Type:Ranged
Attack Rate:0.59
Strenght:18 ( +1,5 each level)
Agility:16 (+1,5 each level)
Intelligence:24 (+3.2 each level)
Skills
Phoenix Wave
Pyromancer send forth a Phoenix that damages enemies in a line
Manacost 90/105/125/140. Cooldown:9sec
Targeting: Direction,Ground.Range:700
Details: Deals 100/170/230/280 Magic Damage to targets in a line.
This one combined with Dragonfire will do some pretty nice damage. This attack combined with dragonfire is also very useful to push and farm with.
Dragonfire
Pyromancer conjurers a mighty elemental fire dragon at a target location,damaging and stunning enemies in an area
Manacost: 90/100/110/125. Targeting: Ground. Cooldown:10sec
Details: Deals 90/150/210/280 Magic damage and stuns targets in the 200radius for 1.6sec
This one is your opener you start with Dragonfire then right after you use Phoenix wave and Then you finish them off with Blazing strike if they are not dead by then you will finish them off with the buff from Fervor .This attack also has lots and lots of uses you can use it to stun any one chasing you just to name one of many uses.
Fervor
Pyromancer becomes further attuned to the Flame, increasing his attack speed and cast speed
Manacost: Passive. Targeting: Passive. Cooldown: None
Details: Increases castspeed by 10/20/30/40. Increases movement and attack speed for 5 second after casting a spell.
Adds a buff everytime you cast a spell. The buff gives you 2%/3%/4%/5% movement speed and 10/20/30/40 attack speed. The buff stacks 3 times.
This means after casting your spells you will be able to dish out some nice attack damage with the extra casting speed and it will also help you chase down fleeing enemies and also help you get away.
Blazing Strike
Using power granted from Sol, Pyromancer hurls a blazing hot fireball at a enemy target, dealing massive damage.
Manacost: 280/420/680. Targeting: Enemy Unit. Cooldown:150/90/50 sec
Detail: Deals 450/675/950 magic damage to target. With staff of the master 650/875/1150 magic damage to target. Staff of the master also reduces the manacost at lvl 3 from 680 to 640.
This attack is the top of your iceberg ( which is probably pretty melted by now)the enemy will be so annoyed when u get them from 50% to 0 in like 1sec they will cry tears of blood. And as you see at lvl 3 and with Staff of the Master you will do 1150damage. And Never EVER use this on people with full HP unless you are sure you can one hit em.
Playing style. Pyromancer is nuker. He is a uber one to.
What you basically do. 1) you go in and dragonfire. 2) if your dragonfire hit them, use your phoenix wave. 3) after you cast Phoenix wave you immediatly use your blazing strike and if they are not dead by then you will finish them off with the buff from fervor.
If you are gonna farm creeps then u just use Dragonfire+Phoenix wave.Pyromancer is also a very good pusher/jungler. Although i dont think u should go jungle entire game and then pop out at the end.¨
When u hit about lvl 6 you should go and gank preferably in cooperation with a stunner.
If your team needs anything like dust or wards you should go and get it beacuse your not that item dependant.
In team fights your only part is to go in and dish out so much damage you can,and try to hit so many with your Dragonfire you can.
You do although have 2 flaws: hitting with dragonfire, and Shamans Headress. If they get shamans headress u should enter your wardrobe and cry for one hour or two. no seriously if they get Shamans Headress you should try to get as high normal damage so you still can dish out nice damage if you have 3 stacks of fervor. And if you see that enemies are avoiding your Dragonfire annoyingly often u should try to let your teamates keep them in place or get a Assasin's Shroud
Laning
Well you can do any lane really. If you go mid you should try to rune whore. Pyromancer with an invisible rune is really awesome beacuse you will probably hit with your dragonfire due to that they dont know you are there.You should try to deny as much as you can. If they dont get much gold and levels they wont be able to buy health items and therefor get lower HP makin it easier for u to kill. Good laning buddies are heroes that can keep the enemy in place long enough for u to dragonfire. for example hammerstorm. Pollywog and electrician is a bit overkill but can always be done.
Good laning buddies
Hammerstorm,Pollywog,Electrician and pretty much anyone that can keep the enemy in place long enough for you to hit them with dragonfire.
Nymphora.
Will keep you full on mana thus allowing you to spam your attacks.
Skill Build
1.Dragonfire
2.Phoenix Wave
3.Phoenix Wave
4.Dragonfire
5.Phoenix Wave
6.Blazing Strike
7.Phoenix Wave
8.Dragonfire
9.Dragonfire
10.Fervor
11.Blazing Strike
12.Fervor
13.Fervor
14.Fervor
15.Stats
16.Blazing Strike
17-25.Stats
Reason. Dragonfire goes first beacuse of the stun. but Phoenix will be prioritised after that beacuse Phoenix does more damage. You can delay fervor a bit if you feel that you need Stats.
Item Build
Starting Items
Pretenders Crown x2=185+185=370
Runes of Blight x2=90+90=180
Mana potion x1=50
370+180+50=600
OR
Bottle = 600
Not much to say this is what I usually get and I think it works very nice. Some regen and some stats and you can later turn Pretenders Crowns into Talisman of the Exile. Bottle should be taken if you are goin to rune whore and you shoud also buy some Wards. A courier should also be bought if no one if your team gets one.
Early Game items
okay first out is to turn the 2 Pretenders crown into Talisman's of the exile.
x2
Then I go for steamboots. But if you feel its going really well u can go for Post haste.
x1 When you got Steamboots you can turn em on what useful at the moment either more mana and dmg or more HP. Its up to You
I do like this beacuse it gives some Int and allround stats.
Midgame items
Now you should try to get 2 of the following items before moving on: Codex,SotM,Kuldra's sheepstick and Hellflower. I myself usually go for SotM first and then Kuldra which gives you some nice survivability due to SotM +250hp and 10 str and the armor and strength from Kuldra's. Hellflower is kind of a anti-carry you silence them and they get the 20% more damage and then your team nukes and they die =D. Codex is more of a ealy game ganing item only get it if you can get it fast and then gank as much you can so you can move on to the next item.
+++Recipe=
Glowstone+Neopthytes Book+Migthy Blade+recipe=Staff of the Master
Reason: Staff of the Master give you some survivability in form of more HP and Mana and it also Boosts your ultimate. Which is pretty nice.
Late Game items
In late game I start to build a Sacrificial Stone for even more survivability. You can also get Behemot's Heart if you dont feel you have mana problems. Behemoths heart can you choose beacuse of the HP and of the reduced cooldown on spells. But which one you choose is up to you in the end. But as i said earlier if they have Shamans Headress i suggest getting Harkons blade beacuse harkons blade will be very useful beacus of the magic armor reducer. And incase u get Harkons blade Always open up with a Harkons blade attack to reduce their armor and then use your spells as normal for maximum effectivity.
or or
sacrificial stone.behemoths hearth or Harkons blade
Reason why i build like this. As you probably have noticed i go for much Mana and HP the reason for that is beacuse in Teamfights you will probably be targeted first as you do the most Damage. The extra hp will let you survive that and the extra Mana will do so you really wont have to worry about your mana.
Situational Items
If the enemy has many nukers its never wrong to get Shamans Headress
Shamans Headress
And if you feel like you are having problems hitting with dragonfire you can get a Assasin's Shroud. Assasin's Shroud will also help you get away. Also some people might think Portal key is better on Pyromancer when it is infact not, Assasin's Shourd will give u more time to aim and while Portal key will just blink you in and you will have to use your dragonfire where the enemy was at the second you teleported. So i say Assasin's Shroud is better than Portal key. Beacus of more aiming time and the windwalkin
Assasin's shroud.
VIDEOS WILL COME SOON
Last Words.
Well this is my first guide so please have mercy. Also I Would love feedback and comments. Also suggestions on other item builds are very welcome. Hope you enoyed the guide.
ALSO LOTS OF THANKS TO NUF.
Pyromancer
For centuries, the Sacred Order has recognized the "Flame-Touched," those men and women filled with a burning, if more than slightly mad, devotion to Sol. Those Flame-Touched who serve in the Legion are more commonly called Pyromancers for their mastery over fire, and creatures strongly attuned to that element.
Starting stats
Damage:37-55
Armor:1.14
Magic armor:5.5
Movementspeed:295
Attackspeed:116
Castspeed:100
Attack Type:Ranged
Attack Rate:0.59
Strenght:18 ( +1,5 each level)
Agility:16 (+1,5 each level)
Intelligence:24 (+3.2 each level)
Skills
Phoenix Wave
Pyromancer send forth a Phoenix that damages enemies in a line
Manacost 90/105/125/140. Cooldown:9sec
Targeting: Direction,Ground.Range:700
Details: Deals 100/170/230/280 Magic Damage to targets in a line.
This one combined with Dragonfire will do some pretty nice damage. This attack combined with dragonfire is also very useful to push and farm with.
Dragonfire
Pyromancer conjurers a mighty elemental fire dragon at a target location,damaging and stunning enemies in an area
Manacost: 90/100/110/125. Targeting: Ground. Cooldown:10sec
Details: Deals 90/150/210/280 Magic damage and stuns targets in the 200radius for 1.6sec
This one is your opener you start with Dragonfire then right after you use Phoenix wave and Then you finish them off with Blazing strike if they are not dead by then you will finish them off with the buff from Fervor .This attack also has lots and lots of uses you can use it to stun any one chasing you just to name one of many uses.
Fervor
Pyromancer becomes further attuned to the Flame, increasing his attack speed and cast speed
Manacost: Passive. Targeting: Passive. Cooldown: None
Details: Increases castspeed by 10/20/30/40. Increases movement and attack speed for 5 second after casting a spell.
Adds a buff everytime you cast a spell. The buff gives you 2%/3%/4%/5% movement speed and 10/20/30/40 attack speed. The buff stacks 3 times.
This means after casting your spells you will be able to dish out some nice attack damage with the extra casting speed and it will also help you chase down fleeing enemies and also help you get away.
Blazing Strike
Using power granted from Sol, Pyromancer hurls a blazing hot fireball at a enemy target, dealing massive damage.
Manacost: 280/420/680. Targeting: Enemy Unit. Cooldown:150/90/50 sec
Detail: Deals 450/675/950 magic damage to target. With staff of the master 650/875/1150 magic damage to target. Staff of the master also reduces the manacost at lvl 3 from 680 to 640.
This attack is the top of your iceberg ( which is probably pretty melted by now)the enemy will be so annoyed when u get them from 50% to 0 in like 1sec they will cry tears of blood. And as you see at lvl 3 and with Staff of the Master you will do 1150damage. And Never EVER use this on people with full HP unless you are sure you can one hit em.
Playing style. Pyromancer is nuker. He is a uber one to.
What you basically do. 1) you go in and dragonfire. 2) if your dragonfire hit them, use your phoenix wave. 3) after you cast Phoenix wave you immediatly use your blazing strike and if they are not dead by then you will finish them off with the buff from fervor.
If you are gonna farm creeps then u just use Dragonfire+Phoenix wave.Pyromancer is also a very good pusher/jungler. Although i dont think u should go jungle entire game and then pop out at the end.¨
When u hit about lvl 6 you should go and gank preferably in cooperation with a stunner.
If your team needs anything like dust or wards you should go and get it beacuse your not that item dependant.
In team fights your only part is to go in and dish out so much damage you can,and try to hit so many with your Dragonfire you can.
You do although have 2 flaws: hitting with dragonfire, and Shamans Headress. If they get shamans headress u should enter your wardrobe and cry for one hour or two. no seriously if they get Shamans Headress you should try to get as high normal damage so you still can dish out nice damage if you have 3 stacks of fervor. And if you see that enemies are avoiding your Dragonfire annoyingly often u should try to let your teamates keep them in place or get a Assasin's Shroud
Laning
Well you can do any lane really. If you go mid you should try to rune whore. Pyromancer with an invisible rune is really awesome beacuse you will probably hit with your dragonfire due to that they dont know you are there.You should try to deny as much as you can. If they dont get much gold and levels they wont be able to buy health items and therefor get lower HP makin it easier for u to kill. Good laning buddies are heroes that can keep the enemy in place long enough for u to dragonfire. for example hammerstorm. Pollywog and electrician is a bit overkill but can always be done.
Good laning buddies
Hammerstorm,Pollywog,Electrician and pretty much anyone that can keep the enemy in place long enough for you to hit them with dragonfire.
Nymphora.
Will keep you full on mana thus allowing you to spam your attacks.
Skill Build
1.Dragonfire
2.Phoenix Wave
3.Phoenix Wave
4.Dragonfire
5.Phoenix Wave
6.Blazing Strike
7.Phoenix Wave
8.Dragonfire
9.Dragonfire
10.Fervor
11.Blazing Strike
12.Fervor
13.Fervor
14.Fervor
15.Stats
16.Blazing Strike
17-25.Stats
Reason. Dragonfire goes first beacuse of the stun. but Phoenix will be prioritised after that beacuse Phoenix does more damage. You can delay fervor a bit if you feel that you need Stats.
Item Build
Starting Items
Pretenders Crown x2=185+185=370
Runes of Blight x2=90+90=180
Mana potion x1=50
370+180+50=600
OR
Bottle = 600
Not much to say this is what I usually get and I think it works very nice. Some regen and some stats and you can later turn Pretenders Crowns into Talisman of the Exile. Bottle should be taken if you are goin to rune whore and you shoud also buy some Wards. A courier should also be bought if no one if your team gets one.
Early Game items
okay first out is to turn the 2 Pretenders crown into Talisman's of the exile.
x2
Then I go for steamboots. But if you feel its going really well u can go for Post haste.
x1 When you got Steamboots you can turn em on what useful at the moment either more mana and dmg or more HP. Its up to You
I do like this beacuse it gives some Int and allround stats.
Midgame items
Now you should try to get 2 of the following items before moving on: Codex,SotM,Kuldra's sheepstick and Hellflower. I myself usually go for SotM first and then Kuldra which gives you some nice survivability due to SotM +250hp and 10 str and the armor and strength from Kuldra's. Hellflower is kind of a anti-carry you silence them and they get the 20% more damage and then your team nukes and they die =D. Codex is more of a ealy game ganing item only get it if you can get it fast and then gank as much you can so you can move on to the next item.
+++Recipe=
Glowstone+Neopthytes Book+Migthy Blade+recipe=Staff of the Master
Reason: Staff of the Master give you some survivability in form of more HP and Mana and it also Boosts your ultimate. Which is pretty nice.
Late Game items
In late game I start to build a Sacrificial Stone for even more survivability. You can also get Behemot's Heart if you dont feel you have mana problems. Behemoths heart can you choose beacuse of the HP and of the reduced cooldown on spells. But which one you choose is up to you in the end. But as i said earlier if they have Shamans Headress i suggest getting Harkons blade beacuse harkons blade will be very useful beacus of the magic armor reducer. And incase u get Harkons blade Always open up with a Harkons blade attack to reduce their armor and then use your spells as normal for maximum effectivity.
or or
sacrificial stone.behemoths hearth or Harkons blade
Reason why i build like this. As you probably have noticed i go for much Mana and HP the reason for that is beacuse in Teamfights you will probably be targeted first as you do the most Damage. The extra hp will let you survive that and the extra Mana will do so you really wont have to worry about your mana.
Situational Items
If the enemy has many nukers its never wrong to get Shamans Headress
Shamans Headress
And if you feel like you are having problems hitting with dragonfire you can get a Assasin's Shroud. Assasin's Shroud will also help you get away. Also some people might think Portal key is better on Pyromancer when it is infact not, Assasin's Shourd will give u more time to aim and while Portal key will just blink you in and you will have to use your dragonfire where the enemy was at the second you teleported. So i say Assasin's Shroud is better than Portal key. Beacus of more aiming time and the windwalkin
Assasin's shroud.
VIDEOS WILL COME SOON
Last Words.
Well this is my first guide so please have mercy. Also I Would love feedback and comments. Also suggestions on other item builds are very welcome. Hope you enoyed the guide.
ALSO LOTS OF THANKS TO NUF.
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